We are currently looking for interns, mostly as 3D modellers, but also in dev and game design.
Our goal is to carefully select passionate collaborators we could hopefully hire as full-time employees a couple of months down the track, potentially with a bit of equity :)
What we offer is the opportunity to be one of the co-creators of our studio, with the opportunity of becoming one of the key people at its helm. Although you'll receive continuous support from our team, we expect you to be self-reliant, take initiative and have an entrepreneurial mindset.
If you believe your profile checks those boxes, we would love to meet you. Please answer the small form linked to the position you want to apply for as accurately as you can, and we will come back to you as soon as possible. Cheers ;)
Game Graphics Production Artist - Internship
Key skills (must have)
Character modelling(*), rigging & animation
Environment & props modelling(*)
Excellent English ability, both spoken and written.
Optional skills (nice to have, but can be trained on the job)
Texturing (character & environment) with photoshop & substance painter
Asset preparation & testing
Lighting (dynamic & baked)
Material authoring (Shader graph)
Following the general guidelines of the art director, the candidate needs to be able to transform raw artwork into usable assets under his watch.
The role is more technical/production orientated than artistic/creative, but of course an artistic/creative affinity will be required.
Strong interpersonal and team skills.
The candidate must have an entrepreneurial mindset.
We look for high potential candidates, with not necessarily that much of experience, but with the drive & intelligence to learn quickly.
The candidate must have high standards, putting quality above speed.
If you want to apply for this internship, please fill in the form by clicking this button and we will get back to you as soon as possible.